package model;

public interface Individuals
{
    
    public InstanceType getInstanceType();
    
    public int getAttackPower();
    
    // Deviation from UML
    /**
     * @depracated
     */
    public int getHealth();
    
    /**
     * @depracated
     */
    public int getMaxHealth();
    
    /**
     * @depracated
     */
    public int getDefensePower();
    
    /**
     * @depracated
     */
    public int getArmor();
    
}
